Complete Gamer Foraging Guide – Palia
🌿 Introduction
Foraging fuels cooking, furniture, and upgrades with wood, herbs, mushrooms, and wild ingredients. Learn axe tiers, biome hotspots, and respawn loops to keep your bags full and your crafters busy.
📈 Skill Progression
Leveling
Chop trees, pick herbs/mushrooms/flowers. Higher tiers and rare spawns grant more EXP.
Unlocks
Wood bar recipes, furniture ingredients, and higher-tier axe patterns.
Milestones
Reaching new wood tiers shifts your loops—plan around clusters and elevation lines.
🪓 Axe & Upgrades
Upgrade your axe quickly—each tier opens tougher trees and speeds chopping dramatically.
| Axe | Cuts | Typical Materials | Notes |
|---|---|---|---|
| Starter Axe | Brush, low-tier trees | Starter wood + basics | Replace ASAP. |
| Copper Axe | Sapwood & early trees | Copper bars + common mats | Early QoL jump; trims swing count. |
| Iron Axe | Mid-tier trees reliably | Iron bars + mid mats | Opens denser loops. |
| Silver Axe | High-tier & rare spawns | Silver bars + advanced mats | Meta for most daily routes. |
| Gold Axe | Late high-tier | Gold bars + rare mats | Great for profit circuits. |
| Palium Axe | All trees with ease | Palium bars + ultra-rare | Endgame comfort tier. |
Durability & Repair
Carry repair kits on long loops. Don’t let your axe red-zone mid cluster.
AoE & Positioning
Stand where you can hit trunk + nearby brush with minimal camera moves.
🌳 Trees & Wood Tiers
Names vary by patch/server, but gameplay tiers follow a clear ladder from early to endgame. Use this evergreen mapping.
| Tier | Examples / Look | Best Zones | Uses | Notes |
|---|---|---|---|---|
| Early Wood | Small deciduous, brush piles | Kilima lowlands | Basic planks, starter furniture | Fast respawns; anchor day-one loops. |
| Mid Wood | Taller trunks, denser clusters | Bahari inland & ridges | Intermediate planks & recipes | Route around thick groves. |
| High Wood | Thick bark, slow to chop | Bahari highlands | Advanced furniture & upgrades | Party chopping shines here. |
| Rare / Infused | Distinct color/particles | Late-game pockets | Endgame crafts | Rare; race respawns. |
🍄 Herbs, Mushrooms & Wild Plants
Rotate 2–3 circuits per biome to avoid “dry” spawns. Weather/time can nudge rates; keep backups.
| Category | Examples | Zones | Cooking / Crafting | Notes |
|---|---|---|---|---|
| Herbs |
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